"Visiting G.R.A.N.D.M.A." Week 4 Update: Sex Dormitories, Homemade Deodorant, and Why You Should Never Accept Hot Chocolate From a Friendly Raccoon

Welcome to Week Four of my project, “I Created A Video Game in 8 Weeks, Using RPG Maker MZ,” where I create a self-contained video game quest with impact, choices, and multiple endings, from scratch, using RPG Maker MZ!

Last week, I created my video game’s intro! (Did anyone order a boatload of exposition?) Read all about it, here!

This week I focused on the soft skills of game creation: narrative design, theme, and how to create complex, interesting villains…all while implementing the hard skills that I have gained over the course of the project.

It was a hodgepodge of creation.

A flurry of activity.

A hotbed of ideas.

...We’re talking theme, we’re talking sex dormitories, we’re talking sympathetic villains. It was a little bit of everything, all rolled into one (cue Alanis Morisette voiceover).

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Two Stories in Twelve Hours

Welcome to the time I wrote two stories in twelve hours.

This actually isn’t unheard of for me; ideas sometimes start flooding in for me all at once—something about unlatching the door to the Imagination Cupboard and seeing what’s been accumulating inside. What is unusual for me is having no other option but to write two stories in 12 hours.

When the pressure is on, suddenly that cupboard latch starts to feel more like a well-loved toothpaste tube that you’re fighting to squeeze the last amount out of.

This is the position I found myself in when I entered the final round of the NYC Midnight 250-Word Microfiction Challenge writing contest (contest results are currently pending).

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I Learned How to Use Self-Switches in RPG Maker MZ, in Order to Interact With a Sack of Flirtatious Potatoes

Hi! My name is Charlotte Toumanoff, and I am a first-time game developer. This post is part of my project, “I Created A Video Game in 8 Weeks, Using RPG Maker MZ,” where I create a self-contained video game quest with impact, choices, and multiple endings, from scratch, using RPG Maker MZ.

To see the rest of the project (and play the game), click here!

…Welcome to the time I learned how to program self-switches, in order to have my character interact with a sack of flirtatious potatoes!

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Short Story: My Monster Wingman

This is a short story I wrote for a writing contest back in 2020. Although it is technically “finished,” I know what happens next and haven’t written it, yet—which makes this also very, very unfinished. Or maybe possibly a Part One?

Warning: Rated “R”

My Monster Wingman

"It's safe, now," I whisper, leaning over the bed.

My monster sticks his head out. "Really? You mean it? I don't have to go back?"

"Never again," I reassure him. "It's popsicles and strippers from here on out."

He growls with displeasure. "You know that doesn't do anything for me, right? Too few arms, not enough eyes."

"...Gross."

"You're gross."

I pat my bed. "Come on, hop up. Be my wingman." I hold out my phone and show him the violently pink heart bubbles floating on the screen. "She keeps sending me 'likes,' but ignoring my messages."

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Short Story: Superheroes Anonymous

“Hello, and welcome to Supers Anonymous, where we help each other recover from the trauma of being Overpowered Beings.”

Anthony, an apartment building superintendent, shifts uncomfortably in his seat. Contrary to what he had believed upon seeing the sign, he would not find himself in the warm bosom of like-minded brethren, swapping horror stories about clogged toilets and nightmare tenants.

A man wearing comically-large oven mitts stands up. “Hi, I’m Mega Mitts, and this morning a tenant of mine clogged up her toilet like she was angry at it.”

Huh. Or maybe I will.

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I Created A Video Game in Eight Weeks, Using RPG Maker MZ

…A recently orphaned boy, on the verge of adulthood.

...A mysterious summons from an ineffable presence.

...A cult that sprang out of a famine.

...A choice that impacts the lives of many.

Welcome to Visiting G.R.A.N.D.M.A., a video game I made from scratch using RPG Maker MZ!

Grounded in emotional realism, yet swimming in absurdism, Visiting G.R.A.N.D.M.A. is a hilarious romp with a dark storyline. It has multiple endings that each emphasize the impact and consequences of the players’ choices and will stay with you long after you finish playing.

What will happen to the people you encounter? How will meeting you affect their lives? Only you can say.

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